What do you do?
mOculus.io is a team of professional digital artists and programmers from good old Germany. We want you be first in the upcoming VR workflow.
We love Maya because it is the best workhorse in the 3D entertainment industry and it will stay on our side for another while..
“mOculus” is our first VR solution for Autodesk Maya.
“dOculus” is our VR Desktop solution and can be downloaded for free.
It enables the special “VR in VR” Inception-Mode together with our Maya plug-in.
Right now we are working on a special VR render toolchain that could revolutionize our VR cinema experience in the next years.
What do you see as the biggest opportunity in your industry?
To be part of big productions and meet interesting people around the globe.
The entertainment Industry is our beloved partner in crime.
What impact will changes in your industry have on consumers? the world?
The upcoming technologies are very interesting and we are curious that VR will be a big step forward in interactive media
What is your biggest goal right now?
We want to spread the news and make contracts with new partners to enable more VR devices in our toolkit.
What kind of support or types of people do you need to accelerate your success?
Spread the news! We have our toolkit available in 3 different license models ready for professionals, students and hobbyists.
With every follower you all help us to develop the next generation of a professional VR production pipeline.
Share our new YouTube videos and watch them in fullscreen with your 3D goggles.
What makes you or your work different from everybody else?
We have the knowledge and were the first on the market. Hopefully there will be some competitors to spice up the race of development.
Check out some other projects here
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